©Marvel Studios 2019įor the look of the Binary effect, the effects teams obviously referenced the comic books, but also a video game representation of Captain Marvel. Hammack explains, “We got footage from the game, and the film makers liked some of the posing that she went through, and how the effect represented itself around her. So not only did this involve Captain Marvel and her various fights, in and out of the spaceships, but ILM also handled the building of the ships, the missile attack on earth and the re-entry sequence. ILM’s work built on and dovetailed with the work Trixter had started on the Binary effect. Much of ILM’s work was in the third act of the film. Beyond their work on the Binary powers, ILM also contributed to various other effects on Captain Marvel, such as helping develop the energy effect and producing a detailed digital double of Captain Marvel. The lead Visual Effects Supervisor at ILM was Craig Hammack. ![]() ILM built on work done by Trixter, who were also a key VFX contributor. After the Kree kill Mar-Vell, Danvers destroys the test engine, but incidentally absorbs its powerful energy-manipulation abilities. ILM was brought in to help with Captain Marvel/Carol Danver’s ‘Binary’ super hero powers. Captain Marvel Test shots ©Marvel Studios 2019 ILM The Marvel studio VFX supervisors were Chris Townsend and Janelle Croshaw. ![]() We are going to highlight some of their work in this second look at the Marvel-lous VFX in the 21st film in the Marvel Cinematic Universe. The film had many visual effects contributors, including, ILM, Trixter, Digital Domain, Framestore, Animal Logic, Scanline, Luma Pictures, Screen Scene, Rise, and others. ![]() Directed by Anna Boden and Ryan Fleck, Captain Marvel has been a huge international hit.
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